Fire Newts

Approx. Level: 10

Brithbarad has been abustle about rumors of an underground cavern located somewhere north of the city. Several orcs have come home with fiery lacerations on their bodies, but they are silent about it and only curse their luck at not finding the treasures believed to have been there. Reports of strange, red lizards have been the talk of the town as well, and many believe these creatures responsible for an orc chieftain who was found dead from burning scars just outside the rumoured area.

Directions to Zone:

From at the gates of Brithbarad > speed 3ese6nw2n3wn3w > “move rock” > head west and down to get into zone.

Pro Tip: This is a great place for a low level mage run. Since the obvious use of cold spells, and none of the newts are agro.

Level 1:

This area just has a bunch of small fire newts. If you “jump north” in the room at the far north east (circled in red), there is more.

NOTE: “Climb south” to return.

Level 2:

The (2) sulfur toads and (3) young fire drakes are agro, but don’t move. The small and large fire newts are not agro. I believe have their locations marked correctly (red = drake, blue = toad). Pretty sure the drakes skin for teeth and skulls.

Room #75043 – need a small chisel to get access to a gem.

Ash Newts:

At the far west of level two is the entrance to the Ash Newts zone. 'climb west' to enter.